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Supplies needed are the standard people and beer, plus dice.
Everyone sits in a circle. The first order of business is to
determine the Three Man. This is done by each player rolling a
die in turn. The first to roll a three becomes the Three Man.
The player to the left of the Three Man goes first, and play
continues in a clockwise direction.
The player then rolls both dice and acts according to the
following combinations:
Total of 7 - player to right of roller drinks
Total of 11- left
Total of 9 - Social
Any 3 Three man drinks
1 and 4 - thumb on table
1 and 5 - finger on nose
Doubles - give 'em away
1 and 2 - THREE MAN
However, if on the Three Man's turn, he rolls a three , he is no
longer the Three Man and then can designate any other player as
the new Three Man. (This also includes if the Three Man rolls
during a doubles give; see below)
Social: Everybody drinks
Doubles: The roller has the option of giving both dice to one
player or one dice to two players. Whatever the case, the dice
are rolled and the number on the dice is the number of seconds
that person(s) have to drink. (ie. roller gives the dice to Y
and Z. Y rolls a 3 and Z rolls a five, Y drinks 3, Z drinks 5.
Or Y gets both both dice and rolls a 3:5, Y then drinks
8.) However, if the given dice roll to doubles, the
dice go back to the roller and he must roll. The
drinking time is doubled (ei. 3+5, 16 seconds). If
he rolls doubles the dice go back and the time triples, and so
forth.
If either one of the die roll of the table the roller is
automatic three man.
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